National Chengchi University
Uedu Main Site
Explore Uedu
Student Console
Register as Member/Login
Research Informed Consent Center
Survey Center
Teacher Console
Course Setup
Support & Messages
Uptime Data

UeduGPTs

--

Jupyters

6

Local AI

--

Uedu Code

--

CISOSE26 Local AI Uedu Code UG26
政治大學 AQI 43 26°C PM2.5 5
AI Reply Desktop Notifications

Show a desktop notification when the AI TA finishes replying

Chat Message Notifications

Notify me when classmates post messages in the forum

Sound notification

Play an alert sound whenever there is a new notification

Uedu Open / Introduction to Game Design Methods
CMS.301

Introduction to Game Design Methods

Mikael Jakobsson, Sara Verrilli | Spring 2016
Art, Design & Architecture Game Design Media Studies Digital Media Fine Arts
Go to original course
CC BY-NC-SA 4.0
Course introduction
This course is an introduction to the theory and practice of the process of designing games and playful experiences. Students are familiarized with methods, concepts, techniques, and literature used in the design of games. The strategy is process-oriented, focusing on aspects such as: Rapid prototyping, play testing, and design iteration using a player-centered approach.
Course Information
SourceMIT 開放式課程
DepartmentComparative Media Studies/Writing
LanguageEnglish
Number of videos0
Course videos (0)
No video materials are available for this Course yet
Go to the original course page to view